The Art of Creating Miniature Figures for Board Games

Guide to Manufacturing

By Tom Law and Mark Leung丨November 12, 2024
Creating miniature figures for board games is a meticulous blend of artistry and technical precision. It’s a journey that starts with digital sculpting, often provided by the publisher or crafted in-house by the manufacturer. These designs, typically shared as STL files, capture the intricate details of each figure, setting the stage for what’s to come.
Once we have the digital sculpt, the real magic begins. Factories conduct digital engineering to optimize these models for production. This involves ensuring the sculpt is mold-compatible and structurally sound. Adjustments might include adding draft angles for easy mold release and ensuring consistent thickness to prevent warping. This early stage is crucial; it helps us identify potential production challenges before they become costly issues down the line.a
The first tangible step is creating a white wax sample, a precise representation of the digital sculpt. This sample is vital for evaluating physical details and proportions, allowing us to catch any design flaws that might not be obvious in the digital realm. It’s our first checkpoint to align expectations between publishers and manufacturers.

Once the white wax is approved, we move on to the red wax sample. This version simulates how the miniature will behave during the mold-making process, testing for moldability and structural integrity. Any necessary adjustments are made here to ensure a smooth transition to mass production.
Next comes the design of the tooling molds. These molds are meticulously crafted to optimize the production process, balancing efficiency, quality, and cost. Each cavity corresponds to parts or entire figures, ensuring precise replication of details from the sculpt. Properly designed molds allow for multiple miniatures to be produced simultaneously, significantly increasing production speed while maintaining consistency.

After that, we create a PU (polyurethane) sample using prototype molds. This stage allows us to assess texture and material quality, giving publishers a final look before committing to full-scale production.
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Finally, we pull T1 & T2 samples from the actual production molds. T1 samples help us identify any remaining issues, while T2 samples represent miniatures produced under conditions that mirror mass production. This thorough process ensures that each figure is a perfect blend of artistry, engineering, and manufacturing expertise, ready to delight board game enthusiasts everywhere.

In the end, it’s all about creating miniatures that not only look fantastic but also meet the high standards of quality and durability that players expect.